Overdawn

Precision isn't a luxury. It's survival.

Hero Image

Combining precise gunplay with striking 2.5D graphics, Overdawn is a bullet-time shooter designed around high-precision combat and visual immersion.

Context & To-Do

Faced with a lack of visual content to drive Steam NextFest wishlists, I stepped in as marketing lead for Overdawn to revamp their content, showcase core gameplay, and build an active pre-launch community.

Finding our target audience

After doing research on indie game communities through social media platforms such as TikTok, Instagram, and Reddit, our target audience came out to be a:

Overdawn Target Audience Image

Social Scroll Discoverer

  • They are casual-to-avid indie game players who heavily use mainstream social media (TikTok, Instagram, YouTube Shorts)
  • Finds games through video clips, visual snippets, and tech/gaming content on their feeds
  • Hooked by high-visual-fidelity content, quick gameplay loops, visuals, and relatable content that incorporate gaming into real life

Putting Down the Expectations

Our core objectives were to build a pre-launch wishlist of 500+ users, achieve a ~2% click-through rate on advertisements (considering that Steam wishlists would be more difficult to convert), and drive community engagement across all social media platforms.

Overdawn Marketing Goals Image

Designing graphic social media posts

To capture Overdawn's dystopian Andrean setting, I designed cyberpunk-inspired graphics and collaborated with the art team to showcase game renders, official artwork, and milestone awards.

Overdawn Social Media Graphic Image
Overdawn Social Media Graphic Image
Overdawn Social Media Graphic Image
Overdawn Social Media Graphic Image
Overdawn Social Media Graphic Image
Overdawn Social Media Graphic Image

Designing physical media for on-ground marketing

Our marketing campaign lived outside of the digital realm, too. Taking advantage of our university campus became an easy way of reaching our target audience and getting people hooked to our game. Below are some posters and business cards I designed for these campaigns.

Overdawn Physical Media Image
Overdawn Physical Media Image
Overdawn Physical Media Image

Refreshing the Steam landing page

Before launching ad campaigns, I had to optimize the landing page to clearly communicate the game's core concept and features to maximize visitor engagement.

Overdawn Old Steam Landing Page Image

The original Steam landing page had little to no images, mostly consisting of text descriptions. Time to change that.

Overdawn Feedback Image

Feedback received from game developer

Our game developer knew the best about the special and cool features of the game, so I used his feedback to build the appropriate assets.

Overdawn Asset Creation Image

Figma mockup update based on feedback

After building those assets, I organized them onto our landing page mockup.

Final page redesign

Following feedback and team approval, I iterated on the landing page to deliver its final experience.

Demo release

Overdawn Demo Release Image

Ever since building a stronger community in social media platforms, running advertisements, and participating in the Steam NextFest, Overdawn has gotten:

1.5k+ total Steam wishlists
380%+ increase in total views

What I learned

Working on Overdawn offered an invaluable introduction to the gaming industry and the chance to collaborate with a crazy talented team across art and development. From this project, I learned:

  • Working closely with art and development teams sparked fresh ideas and inspired my marketing approach
  • Short campaign windows limit optimization, highlighting the need to start these campaigns earlier and longer to achieve target conversion rates
  • Do the research. Engage with targets to form a better understanding and tailored messaging
  • Don't fear failure. When campaigns or posts fall short, it's basically feedback from the community to quickly pivot and refine your strategy